That bestiary comes from "wrathofcronosdoomrandom2.pk3" for Doom games. Zombiemans 1) Cult Priest 50 hp 2pistols; Empty Flask, Chest key, gold 2) Fire Gargoyle 60 hp (can't be revived); Red Reagent 3) Ice Gargoyle 60 hp (can't be revived); Blue Reagent ShotgunGuys 1) Cult Templar 70 hp shotgun; Empty Flask, Chest key, gold 2) Afrit 80 hp fireball volley (can't be revived); Red Reagent Imps 1) Cult Mystic 60 hp 2shards; Empty Flask, Chest key, gold 2) Imp 90 hp leap attack, fireball; Empty Flask 3) Nitrogolem 120 hp homing skull; Red Reagent ChaingunGuys 1) Cult Crusader 120 hp 2shotgun; Empty Flask, Chest key, gold 2) Knight Archer 150 hp green\red arrow; Elven Boots, Chest key, gold 3) Imp Warlord 180 hp; Platinum Helmet, Red\Green Reagents, Empty\Black Flasks, Chest key, gold Demons\Spectres 1) Ettin 180 hp; Red Reagent, Empty Flask, Chest key, gold 2) Demon 200 hp; nodrop 3) Sabreclaw 200 hp leap; Tan Reagent 4) Centaur 220 hp; Red Reagent, Empty\Maroon Flasks Cacodemons 1) Dark Bishop 250 hp; Amulet of Warding, Green Reagent, Orange Flask, Chest key, gold 2) Disciple of D'Sparil 260 hp 3energyshot; Force Cube, Mystic Ambit Incant, Boots of Speed, Purple Flask, Chest key, gold 3) Reiver 300 hp fireball, drain (can't be controlled); Green\Black\White Flasks 4) Cacodemon 400 hp; nodrop Pain Elementals 1) Vampire 325 hp; Orange\Black Flasks, Chest key, gold 2) Ghost 350 hp tripleshot, ghostly (can't be controlled); White Flask, Chest key, gold 3) Apprentice of D'Sparil 350 hp 5lightnigshot; Force Cube, Mystic Ambit Incant, Boots of Speed, Aqua Flask, Chest key, gold 4) Pain Elemental 400 hp (can't be revived); nodrop Revenants 1) Chaos Serpent (Green) 350 hp; Tan Reagent 2) Chaos Serpent (Brown) 350 hp; Tan Reagent 3) Archer Lord 300 hp red arrow; Elven Boots, Leather Greaves, Chest key, gold 4) Undead Knight Ghost 300 hp red axe, ghostly; Green Reagent, Chest key, gold 5) Medusa 425 hp poisonball, paralising gaze; nodrop 6) Ophidian 400 hp ice shards volley, fireball; Accessories (high chance), Aqua Flask Hell Knights 1) Skull Wizard 450 hp teleport, 2brown spiders after death, fireskull; Ring of Protection, Chest key, gold 2) Hell Knight 500 hp plasmaball; nodrop 3) Weredragon 600 hp fireball; Red Reagent Barons of Hell 1) Shadow Wizard 900 hp teleport, 3black spiders after death, fireskull; Accessories (good chance), Amulet of Warding, Ring of Protection, Chest key, gold 2) Baron Of Hell 1000 hp plasmaball, 4plasmaball; Accessories 3) Shadow Beast 1200 hp 3poisonball, 6poisonspit, only poisonspit arc when hp below 50%; Accessories Arachnotrons 1) Arachknight 500 hp violet ball chain; nodrop 2) Slaughtaur 400 hp block, 2blue missile; Red Reagent, Empty\Blue Flasks 3) Iron Lich 700 hp (can't be controlled) homing wind vortex, ice shrapnel ball, firepillar; Accessories (good chance), Morph Ovum Fatsos 1) Mancubus 600 hp (can't be controlled) double 3volley fireblasts; Accessories 2) Wendigo 650 hp (can't be controlled or revived) double ice shrapnel; Blue Reagent Archviles 1) Archvile 700 hp; Accessories \teleport \resurrection \flamepillarstrike \ground flame trail BOSSES (boss - fear and confuse immunity, can't be controlled or revived, accessory drop) Cyberdemons 1) Maulotaur 6000 hp 2) Death Wyvern 4000 hp 3) Heresiarch 10000 hp SpiderMasterminds 1) D'Sparil's Serpent 11000 hp 2) Korax 10000 hp Class-BOSSES (Class-boss - fear and confuse immunity, can't be controlled or revived, accessory drop) 1) Dark Imp 600 hp (Imp) \\Oh, my! What a cute imp! Whait... Where is he? What it strike my back?!\\ \prefer to being out from your sight field \prefer to evade a close combat \backstabbing teleport \energy ball \homing pink missile \\Common drop: Quartz potions, Combined mana 2) Afrit Queen (Purple) 1000 hp (ShotgunGuy) \Ghostly Clones \Homing Missiles \\Common drop: any flasks exclude Empty\Maroon\White, Krater of Might, Force Cube 3) Bormereth 1200 hp (Spectre\Demon) \Fireball \Fireball Tripleshot \Tripple Volley Fireball \Charged Homing Fireball \Flame Shield \\Common drop: Red\Yellow\Orange Flasks, Krater of Might, Mystic Urn, gold 4) Spectral Chaos Serpent (White) 1400 hp (Revenant) \Manaburn \Ghostly \Ghostly Breath (can't be deflected) \Ghostly Multyshot (5) \\Common drop: Krater of Might, Mystic Urn, Force Cube, Mystic Ambit Incant, Chaos Device, Porkalator, Dark Servant, Torch 5) Bruiser Demon 1500 hp (Hell Knight) \fireblast \firebal multyshot (7) \ground triple fire trail \\Common drop: Krater of Might, any Armor, Chest key, gold 6) Pyrodemon 2500 hp (Baron Of Hell) \\You will be burned alive at the place!\\ \triple fireblast \teleblast with a ring of 16 falling bombs at points of in and out \huge splashed fireblast which splits into a swarm of pouncing fireballs \meteor rain from above \\Common drop: Accessories (high chance), Krater of Might, Mystic Urn, Dark Servant, Icon of the Defender, Chest key, gold